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Course Outline
Introduction to Design Patterns
- What is a design pattern
- Elements of pattern
- Advantages and disadvantages of using patterns
GoF Design Patterns
Patterns creative
- Builder
- Factory (Abstract Factory, Factory Method)
- Prototype
- Singleton
Structural patterns
- Delegator
- Interface
- Facade
- Composite
- Immutable
- Adapter
- Decorator
- Proxy
Behavioral patterns
- Command
- Template method
- Observer
- Chain of responsibility (oraz Intercepting Filter)
- Observer (2 version)
- Strategy
Patterns of Enterprise Application Architecture Web
- MVC - Model View Controller
- HMVC, MVP
- Inversion of Control
- Dependency Injection Container
- Active Record
- The concept of entity and Repositories
- Decomposition of the system
- Examples of component-based Symfony 2 and Zend Framework 2
Requirements
- Basic understanding of PHP
- Familiarity with object-oriented programming concepts
Audience
- PHP developers
- Software engineers interested in improving code structure and re-usability
- Technical leads looking to adopt proven design solutions
14 Hours